Drawing

Definition

Drawing is the art or technique of producing images on a surface by means of marks typically produced by ink, graphite, chalk, charcoal, or crayon.

History

Drawing is an art form almost as old as humankind. Throughout history, drawing evolved from a tool for communication and story telling, to its own established art form.

Prehistory

The earliest drawings discovered by archaeologists are estimated to date back more than 70,000 years. These drawings are extremely primitive, resembling simple geometric forms rather than an actual depiction of what the drawing represented.

According to archaeologists, these drawing were made with the goal of telling a story rather than as a form of artistic expression. These ancient drawing predate writing, so drawing was used to portray scenes of life and stories.

Antiquity

At the beginning of the antiquity, drawing was still used for primarily functional purposes. Drawing was used to create pictorial symbols for communication such as Mesopotamian cuneiform writing and Egyptian hieroglyphs.

Drawing scenes of life and great mythological passage started to evolve beyond a story telling technique. While some of these drawings were still for communication, some were being adapted for decoration on everyday objects. As tools became more precise, these drawings found their way on to pottery, walls, and many other objects. Numerous schools teaching sculpture and drawing were created leading to rapid improvement of technique over this time period.

Middle Ages

From the beginning to the middle of the Middle Ages, drawing becomes more realistic. Shadows made using cross hashing and the birth of perspective come from this time. Details become more precise, and while proportions of bodies still appear very uncertain, there is a far wider variety of poses and more detail in clothing.

The Renaissance

At the end of the Middle Ages, the teaching of art was standardized outside of the church. This along with new tools such as graphite, charcoal, and the black stone pencil, led to an evolution of drawing and painting. Numerous art schools and workshops were created, and taking drawing classes became the privilege of the nobility.

Some artists began to move away from traditional religious iconography and made humanity the center of their works. Shadows, depth, perspective, and attempted perfect proportions were at the center of this period.

17th - 20th Century

During the Renaissance, art became more accessible to those outside of religion, but it was not until the 17th century that the appearance of graphite led to drawing growing in popularity throughout different socioeconomic groups. The subject of art moved away from the religious and elite to everyday life and humanity being represented in a far less romantic light. This also leads to the development of new art styles, such as impressionism, that break traditional molds.

Animation

Animation is the art of manipulation multiple images so that when they are played in quick succession the figures and or objects in the image appear to move. While most modern day animation is done digitally, animation got its start in hand drawings. The first feature length animated movie produced in the United States, was Snow White and the Seven Dwarfs. Released by Walt Disney in 1937, Snow White used cel animation.

Cel animation is a technique where figures and scenes are draw onto clear sheets of plastic in ink and paint. This allows the artist to see the previous frame and create a smooth animation. This technique was invented and popularized by Disney and was exclusively used in their animated films through the 80s.

Digital Art

Digital Art is any form of art that is created with or assisted by a form of digital technology. This covers a multitude of art forms ranging from 3D modeling, drawing, and much more. Digital art has seen a rise in popularity with social media both in a professional and casual way. As better technology is made easily available, more people are able to create amazing digital art. Additionally with so much of the world and marketing being online, graphic design is more necessary than ever to keep up with new markets and trends.

This slider shows some of the most common physical tools artists use for digital drawing. There are other tools used for digital art these are just a few of the most common examples for digital drawing.

Drawing Tablets Without a Digital Display

Pros: These drawing tablets are affordable while offering more precision and control than a computer mouse. additionally, the tablet only responds to the pen, meaning you do not have to worry about miss inputs form your hand. The majority of these tablets have buttons that can be easily programmed to perform quick key short cuts and commands like zooming in or undo.

Cons: This tablet needs to be connected to a computer and has no display, so you have to look at the computer screen while you draw. Some people find this to be very cumbersome and difficult to adapt to.

Drawing Tablets With a Digital Display

Pros: These drawing tablets have all of the benefits of the tablets without displays with the additional precision and ease of use that comes with having a display screen. These are generally cheaper than devices like iPads and come in a variety of sizes. These can get to be two feet or larger but these tend to be quite expensive.

Cons: This tablet needs to be connected to a computer and is more expensive than the tablets without the digital display

iPads and
Independent Tablets

Pros: Tablets like iPads do not require another device to function. This makes them far more mobile. These tablets generally have far less set up than a computer tablet and have less of a learning curve.

Cons: These tablets do not have the additional processing or graphics power of a computer. This means they do not support the wide range of software available on a computer. Additionally, these devices and necessary accessories can be quite expensive. These tablets also are only available in a limited size range.

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